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Sept. 24, 2006 First Public Release of my REALbasic OpenAL class for the Mac.
OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. It is included as part of Mac OS X Tiger and is also available as an open source project for other versions of Mac OS X. It provides an environmental context for audio, allowing developers to immerse users in multichannel, directional sound.
More information on OpenAL can be found here: OpenAL FAQ

This Mac only class is available for free to use at your own risk. It is encrypted. A demo project showing the basic usage of the class is included in the download. The above image is a screenshot of the project. OpenAL plays *wav* sound files. It was developed on Rb2006R3.

The class is basically a wrapper of the OpenAL header files. You should be able to follow and write the same code used by examples posted on the net with minimal fuss as it exposes the Method calls from the header file.

As usual, if you have problems with something related to a bug or would like to see something added to the class, please feel free to contact me. This can be easily done while you're in your project by making a function call to Email_Author.


Download The Class And Demo Project Here ...